Publishing Guide

πŸ“¦ Objective: Navigate the path from finished game to published release.

Where to Publish

PlatformFeeBest For
itch.ioFree (optional revenue share)First releases, game jam games, experimental titles
Steam$100 per titleCommercial releases, wishlists, visibility
Epic Games StoreFree (12% revenue share)Unreal Engine games, exclusive deals
Console StoresVaries (dev kit required)Established studios, console-first titles

Pre-Launch Checklist

  1. Create a compelling store page with screenshots, trailer, and description.
  2. Build a landing page or social media presence for your game.
  3. Send press kits to indie gaming outlets and YouTubers.
  4. Set up a wishlist page (Steam) at least 2–3 months before launch.
  5. Playtest with external testers for bugs and feedback.

Marketing on a Budget

  • Social media β€” Post devlogs, GIFs, and progress updates on Twitter/X, TikTok, and Reddit.
  • Game jams β€” Use jams to build an audience before your commercial release.
  • Community building β€” Start a Discord server; engaged communities drive launch-day sales.
  • Press outreach β€” Use presskit() to create a professional media kit.
⚠️ Quest Alert: Don't launch on the same day as a major AAA release. Check release calendars and pick a quiet window.