Your First Game

⏱️ Estimated Time: 1–2 weekends. By the end you'll have a playable game you can share with friends.

The Golden Rule: Finish It

Your first game doesn't need to be good — it needs to be done. A finished Pong clone teaches you more than an unfinished MMORPG ever will.

Choosing Your Project

Pick one of these beginner-friendly scopes:

  • Pong / Breakout — Learn input handling, physics, scoring.
  • Platformer (1 level) — Learn tile maps, character controllers, level design.
  • Top-down Shooter — Learn projectiles, enemies, collision.
  • Visual Novel / Quiz — Learn UI systems, branching logic, text display.

Development Checklist

  1. Concept — One sentence describing your game.
  2. Core Mechanic — Get the main action working (movement, shooting, etc.).
  3. Minimum Loop — Add a win/lose condition.
  4. Juice — Screen shake, particles, sound effects, animation polish.
  5. Build & Share — Export and upload to itch.io.

Common Pitfalls

PitfallSolution
Spending weeks on art before gameplay worksUse placeholder shapes first — "programmer art" is fine
Never showing your game to anyoneShare early and often — feedback is fuel
Rewriting the engine instead of making contentUse your engine's built-in features; fight the urge to over-engineer
💡 Pro Tip: When you're "done," add one more thing: a main menu with a Play button and a Quit button. It makes your game feel 10× more polished.