Character Animator

About this Role

Character animators are technical artists specializing in creating realistic and expressive movements for characters in video games. They work with 3D models or 2D sprites and utilize various animation techniques to bring them to life. They use various techniques, including hand-keyed animation, motion capture, and procedural animation, to create believable and expressive movements for characters. Character animators must have a strong understanding of animation principles and a deep knowledge of character design.

Key Responsibilities

  • Developing character rigs.
  • Creating hand-keyed animation.
  • Utilizing motion capture data to accurately translate real-world movements into the game environment.
  • Implementing procedural animation techniques for repetitive actions or crowd simulations.
  • Collaborating with other game developers, such as designers, programmers, and artists, to ensure character animation seamlessly integrates with the game's overall aesthetic and gameplay.
  • Analyzing animation scripts and character designs to understand their role and movement requirements.
  • Creating and editing keyframes for animation sequences, ensuring natural and fluid motion.

Tools to Learn

You don't need to learn all of these β€” they are some of the more common tools for this role.

Game EnginesMayaBlenderSpineZBrushHoudiniAsepritePhotoshopAutoDesk MotionBuilderAdobe AnimateToon Boon HarmonyAdobe After EffectMixamoMetahuman CreatorSubstance PainterLive2D Cubism