UX/UI Animator

About this Role

UX/UI animators are the architects of interactivity in games. They craft the subtle movements, dynamic behaviors, and responsive animations that guide players through menus, interfaces, and the overall experience. Their skillset blends artistic vision with technical prowess, encompassing animation tools, scripting, and engine optimization. They collaborate with programmers and designers to ensure animations are efficient, performant, and accessible to all players. The impact of their work is profound: smoother interactions, enhanced engagement, and a stronger connection to the game's brand.

Key Responsibilities

  • Craft engaging micro-interactions for UI elements.
  • Design intuitive user flows with animation.
  • Champion accessibility and inclusivity in animations.
  • Master game engine animation tools and workflows.
  • Optimize animation performance for smooth gameplay.
  • Collaborate with programmers and designers on UI/UX goals.
  • Provide technical feedback and recommendations.
  • Iterate on animations based on feedback and testing.
  • Contribute to the game's visual identity through animation.

Tools to Learn

You don't need to learn all of these — they are some of the more common tools for this role.

Game EnginesMayaBlenderAfter EffectsAnimateAsepritePhotoshopToon Boom HarmonyLive2DAnimaDuik BasselFigmaAdobe XDProto.ioFramerSketchIllustrator